Thursday, September 5, 2013

Module 1


Digital frog dissection-- http://www.digitalfrog.com

Simulation

The digital frog a virtual dissecting program is used to teach anatomy. It can substitute an actual animal dissection not only to save time and money, but it can also serve as an alternative to those students who do not feel comfortable with dissecting.

                                      Dr. Lovelle Ruggerio discusses the Digital Frog program


Brainpop’s "Pavlov’s Dog" game-- http://www.brainpop.com/games/pavlovsdog/

Instructional game

"Pavlov’s Dog" can be used to help students understand the concept of conditioning in a fun way. With this game, students figure out how to train their own virtual dog to drool at the ring of a bell. The students choose from different noise makers and food, and are to use their knowledge of conditioning to make their dog drool. Chapter 3 talks about how instructional games can be used to help students be able to quickly recall what they learned (Roblyer & Doering, 2013). You can use this as a supplemental software. First explain the concept and then have your students try to ‘train’ their virtual dog so they can practice what they learned and visually see the concept.


Science Seekers-- http://www.tomsnyder.com/products/product.asp?SKU=SSKSSK

Problem-Solving Software

This software touches on many important skills for students to learn. Students apply what they have learned in class in order to solve real world problems by reading for information, working as a team, and interpreting data. You can use this in your classroom so students can practice critical thinking and learn to think for themselves. In chapter 5, it states that Southworth et al. emphasizes the importance of software that teaches students to become “computational thinkers” because our world is “increasingly defined by data” (Roblyer & Doering, 2013). In chapter 3, the book discussed a study conducted by Healy and Hoyles (2001) and Hollebrands (2007). The study revealed that the practicality of a program is determined by students’ prior knowledge. If a student is uninformed on a certain topic, they may have trouble with the program, making it seem as if the program is not helpful (Roblyer & Doering, 2013).


Worksheet and Puzzle Generator-- http://amoredpenguin.com

Materials Generator

A worksheet/puzzle generator can be used to quickly create worksheets and puzzles. Chapter 4 discusses how software tools increase productivity because they help accomplish things quicker, as opposed to doing something by hand (Roblyer & Doering, 2013). Puzzles help students practice what they have learned or review vocabulary words to prepare for a test. You can use the puzzles so students can review material in a fun way. You could even introduce new material with puzzles to help them learn to use their textbook glossary and index to find and learn new words.


The Graph Club 2.0-- http://www.tomsnyder.com/products/product.asp?SKU=Grpv20

Graphics tool

Some graphing software can be difficult for students to learn and comprehend. The Graph Club 2.0 is ‘kid friendly’ and makes graphing data easy and understandable. You can have students conduct research and gather data, and then they can utilize this software to create a graph so they can interpret and understand their findings. In chapter 5, it says that when students do not have to focus on creating graphs/charts by hand they are able to concentrate on what their data means rather than how it looks (Roblyer & Doering, 2013).





Roblyer, M. D., & Doering, A. (2013). Integrating educational technology into
      teaching. (6 ed.). Upper Saddle River, NJ: Pearson Education Inc.

3 comments:

  1. awesome blog peyton!! I can't find anything wrong with this one at all. Looks like you did this assignment exactly as it is supposed to be done. Will be using this to help me stay on point in mine!

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  2. great blog, I particularly like the example of Pavlov's dog. I think that would be a lot of fun for students to do while learning.

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  3. Love the idea of virtual dissection! Mainly because even if groups are dissecting the same animal, not every animal may look identical on the inside which could lead to confusion. If the entire class is virtually dissecting the same thing, there's no room for misleading information.

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